Projects.
Research and university projects come first, followed by what I build in my free time.
01 Academic & Research
IEEE SANER 2026 paper, M.Sc. thesis, team management and security assessments from my courses
MuSe - Mutation Testing for Smart Contracts ↗
Software Maintenance & Reliability Research
Engineered a wrapper plugin for Remix IDE extending the MuSe mutation testing tool to assess Solidity smart contract test suites. Evaluated mutation operators and test effectiveness against subtle logical bugs. Published and presented at the 2026 IEEE International Conference on Software Analysis, Evolution and Reengineering (SANER).
DAPA: Decentralized Anonymous Authentication
Master's Thesis in Connected Vehicles Privacy
Designed and experimentally benchmarked a privacy-preserving authentication framework for vehicular networks combining Blockchain and Zero-Knowledge Proofs (ZKP), providing cryptographic anonymity while enforcing accountable revocation.
EcoHouses - Agile Team Project
Full-Stack Architecture & Project Management
Served as Project Manager guiding a 7-student team through full Agile/Scrum cycles, handling sprint planning, backlog grooming, milestone tracking, and contributing hands-on to the system architecture and React/PostgreSQL implementation.
Deathnote 1 - Vulnerability Assessment & Pentest ↗
Offensive Security Assessment
Complete penetration testing assessment of the VulnHub machine Deathnote 1: port scanning and web reconnaissance (Nmap, WPScan, Nessus, OWASP ZAP), targeted SSH credential exploitation, and privilege escalation via sudo misconfigurations and LinPEAS, culminating in a root reverse shell.
Nebula Level 14 - Secure Programming & Reverse Engineering ↗
Exploit Education CTF Challenge
Completed Level 14 of Nebula CTF on Linux. Executed black-box reverse engineering of a position-dependent encryption algorithm, implemented an automated Python decryptor to recover tokens, and achieved privilege escalation.
02 Personal Projects
Born from my hobbies: an indie game, a Minecraft mod with 4k+ downloads and this website
Go Fishin! ↗
Incremental 2D Indie Fishing Game (Unity / C#)
A fast-paced incremental 2D fishing game developed in Unity (C#) published under the Mannyverse indie brand. Features 6 diverse islands, 144 unique fish species, dynamic catch behaviors, an upgrade skill tree, and crew recruitment. Playable demo available on itch.io with full release planned for Steam.
Create: Mob Grinding ↗
Minecraft Mod Addon for Create Mod
Open-source Minecraft mod built in Java expanding the popular 'Create' tech mod with automated mob grinding mechanisms and kinetic processing. Successfully downloaded and played by over 4,000+ active players in the Minecraft modding community.